Zim Sala Bim
Platform: Commodore 64
Gametype: Undefined
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Zim Sala Bim by Melbourne House is described in Gamebase 64 as a 'move and type' adventure game, as opposed to 'point and click'. This is because there's still the element of a text adventure in the game where you have to type in your commands as opposed to selecting them from some form of menu. It was quite a unique concept back in 1984, but obviously took a few years before people really took to the idea...

As for the game itself... it's a sluggish, blocky escapade that literally took me 30 seconds of gameplay before I was bored stiff. It's one of those games where you have to make a point of reading through the instructions and understanding what you need to do before you do it - which doesn't float by biscuit.



http://www.c64endings.freeolamail.com
